City Foundry STL

City Foundry STL

Still very much a work in progress, City Foundry STL, is in Midtown Saint Louis and is now open for business. Once the site of the Century Electric Company, once one of the top three manufacturers in the city, it has been reimagined as a multiuse urban mall. Location, location, location… On Vandeventer, with easy Highway Forty access, across the street from IKEA and most importantly only a stone’s throw from Saint Louis University. Venues include many boutique shops, with plenty of storefront spaces yet unfilled. Pictured above is a view of the food court, where we late lunched. Anne brought Argentine Empanadas to the table, and I found Tandoori to share. After lunch we toured the arcade, with virtual reality games and putt-putt golf. The golf game there is at the next level compared to our usual fare in the Soo, but even with four courses, based upon the relative allocation of floorspace, drinking is the real game in this town. Other unexplored attractions include a market and movie theater. Phase II, a high-rise apartment building is well underway. Great River Greenways has their office at the Foundry, so that it continues bringing great greenways to Saint Louis. Their new location is ideal for their next big project, a greenway that connects Forest Park to the Arch and Tower Grove Park to Fairgrounds Park. Across the highway from the Foundry is another new attraction in midtown. The Armory bills itself as the biggest bar in the city and word has it that it is also a great venue to watch the new soccer team from.

Time for some Inside Baseball…

Not that this post has anything to do about baseball…

Last weekend, we went to the art museum, to see their Art in Bloom extravaganza. In addition to photographing elements of that show, I also took a few pictures of other artworks in the permanent collection. I offer here two pairs of pictures for comparison. The ones on the left were taken last Sunday, while the ones on the right were taken some time ago. By comparing these before and after shots, one can see the onward march of technology and [meh] technique.

Let’s start with the Renoirs. These two are furthest apart in time, with the one on the right being taken in 2011. In both pairs the newer pics on the left were taken using my still new to me iPhone 12 Pro, while the ones on the right were taken using various Canon point-and-shoot cameras. The newer photographs were postprocessed using Adobe Photoshop Elements 2021 and the older photos were processed using older versions of that product.

The most noticeable difference between the two versions is that the older one has a distinct yellowish hue, while in the newer one, the colors are much more vibrant. This is an artifact of the Canons. Contrary to what Anne thinks, I do not believe that the museum had “cleaned” the painting in the interim. The other main difference is that is that the newer version has a wider field of view. This is technique. Standing in front of the painting it is difficult to take a picture directly normal to a painting. This leads to a skewed image. Cropping those images requires cutting out more of the original picture for crisp edges. Lately I have begun using the skew tool in Photoshop that allows me to remove the skewness of the original shot, without removing so much of the painting.

If you enlarge both photos, you can see that the newer image is twice the size of the older one. I used to size my photos to 600 pixels across, because using this blog’s WordPress theme that is the normal maximum width displayed without zooming into a shot. But I have found that those smaller images did not look as good as ones with more pixels, even is those extra pixels are not displayed.

Like its more famous adherent Seurat, Luce used the painting technique of pointillism. In the museum there is a Seurat hanging next to this one, but I feel that this is the better painting. Comparing these two photographs the older one, taken in 2019, appears blurrier.  A couple of things lead to this difference. Introduced with Elements 2021 were two new editing techniques, shake and haze reduction. The first technique interpolates between pixels to create a sharper image. The second removes haze that is often not even in the painting.